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The Sea Has Fishues

Role: Animator and artist

A collaborative project where I worked with other artists, game designers and programmers to make a game from concept to final product. The game is available on 

Screenshots from the final game

The character art, boat, sea, fish, collectables and shop items were drawn by me; other assets were created by Bambi Cook/ Darcy Green.

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Gameplay Video

Boat assets

The otter sails out to sea on a boat. The boat pops up and down when the otter boards/ unboards.

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Playable character

You play as an environmentally conscious otter who wants to help clean up the sea. Here you can see her idle and running animations.

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NPCs

Interactable characters are dotted about the town. Some can give you quests. 

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Obstacles and collectables

 

As you manoeuvre your "fishing line" down through the ocean, you need to avoid hitting the fish while collecting trash. If you do hit the fish, a "hit" animation will play, and they will be sad/ angry afterwards. 

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Shop items

You can buy several upgrades for your boat in the game's shop; they are greyed out before you purchase them and glow when you hover your mouse over them.

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Waves

I animated the waves after implementing them into Unity; the movement of the water gives the scene more life. They resemble paper cutouts or props used in theatrical performances.

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